Thread:CaptainStarbuck/@comment-44998996-20200220005244

I have some proposed text for the Voiceless Dungeon Page for you...

Voiceless Dungeon

When you enter this level you will see a short hallway beyond the stairs. Directly forward and to the left is an orgre. Once you kill that ogre, there is a short hallway with blue sparkles moving across it at the end of the hallway. The blue sparkles move towards a hidden door and don't do anything else. Behind the door is a treasure chest.

Moving down the main hallway, you will see an odd looking rock at the end. Before you get there turn to the right because another ogre will eventually come around the corner. If you have magic arrow it is easier to kill it but you can also kill it with melee weapons or elctrictric balls or fireballs. Once it is dead, collect the ingot from the magic rock. This rock will give a gold or bronze ingot most times. On very rare occasions it will give you one of the purple ingots.

You'll need all three of these ingots and zash rune to make an air element orb which can be used to create relics in the magic forge. For other items needed to make a relic see the forge page.

After the rock, there's a door on the left. Use a common key to open it, there is a treasure chest and a trap door to The Pits in this room. Moving further to the end of the hallway turn right at the T-intersection. Follow the hallway right then left. Watch for the glowing mushrooms. This set of mushrooms can be harvested at least twice each day. There is another brown mushroom around the corner that you can harvest as well. These two will yield blue and green mushrooms that you need for a quest from Rath Highrock on the Blacksmith level. You can also use these in the Cursed Labrynth level in the red statue near the teleport.

Moving down the hallway you will see a large room with a teleport pad in the middle. To the left is a statue that you need to place a turquoise item in. That item is in a treasure chest behind a locked door in the hallway behind the teleporter. At the end of the short hallway turn right and kill the ogre then keep following the hall to the left to find the door. When you go back to where you entered, keep going, there is a skeleton around the corner. After you kill the skeleton you can return to the teleporter room. Now you can place the turquoise item in the dish of the statue to open the secret door and get the treasure.

A bit further along the wall with the statue is another wall. There is an ogre in the hall that you need to kill first. Once that is done there is short hallway with a secret door, there is a second secret door and treasure chests in both rooms. Moving down the hall is a new scroll, right after that there is another hallway to the right with an ogre in the middle. Kill the ogre and keep moving down the hall to the left then to the right. Before going down the next long hallway, pause until you see the last ogre in this area. Kill it and take all the treasure by breaking the bars and opening the chests. There is a room with bars in this area as well. When you head back down the hallway to the scroll area, Turn right instead. You will see a purple fog down a short hallway.

HINT: Watch your directions (the compass) to keep going the same direction. You will only need three steps to exit the fog if you do this correctly. There is a scroll and two treasure chests behind the fog. Do the same too leave the area. Once you get back to the main room (the one with the teleporter in it look directly across and a little right to see the last area in this dungeon.

The gate in the entrance to the hallway can't be opened. Around the corner are two ogres. These will follow you so you'll have to kill both of them first. Move to just in front of the stairs without going down them or all the ogres will regenerate. Turn left and move down the wall. About half way along the wall you'll see a short hallway to your left with an ogre at the end. That ogre won't move till you walk toward it. Use Magic Arrow or fireball to kill it then you can clean out the treasure chests.

The stairs in this room go down to the Wild Lair. As you go back towards the room with the teleporter you will see a hallway to the left. This hallway leads to the Enchanted Labrynth. There are no monsters in this hallway. There is a gold glowing statue before the Spiked Wall trap. Just past the trap is a Fountain of Healing. You can place uncommon or better equipment in the statue to gain buffs. Once an item is taken, the power of the statue is depleted and you will have to wait to use it again. The best items to use are legendary items but you won't have many of those items until you are level 25 or higher. 