Talk:Development/@comment-87.113.211.16-20200506144937

For some unknown reason my last developement suggestion list seems not to have saved here, I'm not going to recall all I put but I've just fallen foul yet again to the most important.

It is vital that when one is in a dungeon or pit, and gets a real world interruption, so brings the menu up to put the game on pause, if on one's return the 'save and return' is inadvertently pressed there HAS to be a warning coming up giving options to really leave, or to abort and return to the game. Getting very cheesed off at the number of boss characters defeated for no major reward afterwards; since that seems the favourite time for real world interruptions to occur.