Talk:Abilities/@comment-98.167.38.25-20200606230533/@comment-219.75.48.148-20200617182311

haste+fire ball+Eorb+magic arrow+heal+dispel, and tank character with town wrap

optional: detect, whirlwind

Reason: Up to version 1.5.7, fight is easy with suitable equipment. Double magic arrow, twins Eorb and fire ball arrow you to erase mobs quickly. Haste for reducing cooldown (25% reduction). Dispel is just essential for later stages. Heal is just more efficient than healing wind at higher level. For high difficulty (high risk, high gain), better to move arround and thus melee attack is less attractive except whirlwind. Town wrap on tank to save yourself once defected.

However, you can still have one magic player and one physical player. Again, the fighting in the game is not difficult.